
Let me say that I loved the original F.E.A.R. It's pace, atmosphere, visual flair, immense tension, action, use of slo-mo, complexity and air of quality completely drew me in (and scared the shit out of me). While the expansions did add to the story a bit and certainly gave me more gore, ass kicking and goosebumps, they could never capture the immersion of the original game in the 4-6hours. A sequel was a much needed and welcome installment and obviously, it had a lot to live up to.
Atmosphere

very much anymore. Every time I played the game, I was glued to the screen.Audio & Visuals
There's no better way of saying that this game simply looks amazing. It may not push the envelope like Crysis did (keep in mind the graphics engine was based off the original Fear), but I was honestly impressed with how it looked. The world's level of detail was exceptional throughout from start to finish which was further complimented by crisp textures. The lighting was another aspect that stood out to me. Chiaroscuro lighting is used quite a bit in the game to add depth and emotion to the scenery. 
Along with the stunning graphics, some very impressive audio was put in. As I mentioned earlier, you get a sense that Monolith really put its focus into creating a captivating atmosphereto keep you welded to the game; and the audio further represents this. First of all, there is almost always a sonic backdrop of ambient noise depending on which environment

I did have a few minor complaints about the visuals. One of which would be the slo-mo. This could be personal preference, but in the original FEAR during slo-mo, the center of the screen sharpened, bullet sparks were exaggerated, tons of smoke and blood, bullet trails tracked through the air, and lots of peripheral blurring. In FEAR 2 however, it didn't seem to bring as much joy in pushing the slo-mo button other than making tough times a bit easier. Also, I think they could have made the environments a bit more destructible with a greater number of reactive objects. My only complaint about the audio was that some of the cut scenes seemed to unnecessarily jack up the volume at times.
AI
While the graphics and atmosphere were exceptional, the AI was pretty standard in regards to tactics, but rightfully so. In a game like FEAR 2, you want to be able to round-house kick
enemies in the face, shoot two more with the shotgun and finish off with a slo-mo kill to the head. Everyone loves feeling like a bad ass in a game, and you certainly can in this one thanks to the basic AI. In the game, you can to turn larger objects (desks, vending machines, etc...) into cover by flipping or moving it. The AI also possess this ability and use it quite well.
They also will aggressively try to flank you, as well as hide behind walls and structures. They will rarely stay together which often makes it tough to keep track of 2 or more in a object-filled room. I was playing on normal difficulty and it was a bit easy at the beginning, but struck a good balance between being challenging while letting me enjoy the game after about a 3rd of the way through.Overall Impressions
I can't think of many fictional FPS games beyond the F.E.A.R. series and the Half-Life series that offer up such a deep sense of story and atmosphere, but comparing those two would almost be ridiculous, because they both take a vastly different approach to what the gamer will experience as the game progresses in front of them. While HL projects a very raw, connected, and straight-forward story and world, F.E.A.R. 2 simply leaves you knowing that there is so much more going on beyond what you are witnessing, so you're always slightly confused. Every bit of the game helps bring out that dramatic, high tension feeling that we all loved from the original F.E.A.R.Steam clocked about 8.5 hours of gameplay which doesn't sound like a lot, but didn't feel like it really needed more. I can happily say that this is a sequel that doesn't drop the ball and ruin a great franchise. Any problems or complaints I had while playing the game were minor and hardly affected the gameplay, if at all. The graphics were fantastic, the audio complimented everything beautifully, the story was captivating, and the atmosphere simply locked you into the game. I loved it.

P.S. Go easy on me....this is my first full game review :P Please Comment below though!!

